This was modeled and rendered in Bryce. I have no idea how to set anything up like this in 3dsmax, but its basically multiple layers of thin rectangular boxes overlapped in random places. The layers of pieces were arranged along the inside walls of a giant cube
The webmaster already responded and removed the image for me very nicely. If you know anyone else whos work is on there be sure to tell them to contact the webmaster as it will be promptly removed if they wish. (his email address can be found on the webiste)
Love this piece. I don't have nearly the time I'd like to work on my art, but I'd love to know more details about what you did here. I can't tell for sure, but it looks like a fairly simple design - geometric shapes - with heavy reflections. If you use 3DS Max, I'd love to know more about your materials and your scene setup. This looks fantastic.
I use Bryce for most of my work (version 5.5 now). I do have a couple models which I made in 3dsmax, but I render them in Bryce as well. I really want to get into 3dsmax or maya since they are infinitly more powerfull, but im used to Bryce and dont have the patience to learn a new program.
Anyway, its not like theres anything special about the scene, it can most likely be reproduced in any program... It's just many random rectangles and squares that are flatened and positioned into 4 walls, then enclosed within a box. Then all you need is a light source inside the box (radial light works the best), and I'll leave the material choice up to you cause it's not going to be the same in 3dsmax.